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Artec 4D / 3D Scanner

4D Scanning - 3D Scanning in real-time - up to 15 frames per second

You can now scan in 4D. 4D scanning is 3D scanning plus time, the fourth dimension. The Artec 4D/ 3D Scanner works just like a regular video camera, but instead of a two-dimensional image, the result is a three-dimensional one with speeds of up to 15 surfaces per second! With the Artec 4D / 3D scanner you can now scan objects that are moving in 3D and extract 3D frames of an instant in time.

Thus, the scanning process becomes extremely straightforward: simply walk around the object and scan it from various angles, while the accompanying software combines all the scanned images into one.

The real time scanning capability has applications in animaiton and medical imaging to capture real facial expressions and body shape changes in real time.

Portability

The Artec is a handheld 3D scanner, which allows the user to scan various objects with ease. Having the ability to walk around the object, scanning every side of it is especially important when the objects cannot be moved.
No Markers Needed!

To scan an object, there is no need to place countless markers all over it. The system uses unique geometry of each object to properly correlate the scanned images and to join them into one 3D image in real time (during the actual scanning process)!

4D Scanning of moving objects

Because the Artec 3D Scanner is almost a 3D camera in fact, it can be used to not only scan stationary objects, but dynamic ones as well. This can be especially useful in medical applications and movie production where it’s vital to capture an actor’s facial expressions in 3D. These individual 3D frames of an instant in time can be exported for complex analysis of objects that interact with each other, such as a person getting into and out of a vehicle.

Australian Applications

Current Australian applications include full head and body scanning; car accessory manufacturing; casting quality inspection and reverse engineering; university design and sports movement / human movement among many others.

Scanner Software & Computer Requirements

The supplied software guides users through the entire scanning process all the way through to the refinement of the final image.

For a more detailed description, please watch the video guide links below.

To reach the highest frame rates a powerful computer such as Quad core with 64 bit operating system is recommended. Frame rates between 5 and 10 frames per second can be expected for Core 2 Duo computers with fast processors.

Exporting into other formats

Using the included software application, export the 3D model into one of many other popular formats: STL, OBJ, PLY or WRL. The images then can be utilized in ZBrush, 3D Studio Max, Maya, Rapidform and other software programs used to manipulate 3D images.

Various scanner sizes for various objects

Artec have developed various-sized scanners specifically to accommodate the scanning of a range of objects: from a matchbook to a whole person. It is recommended that the appropriate-sized scanner is used for a specific purpose to arrive at the final 3D image quickly and most efficiently. In certain cases, a combination of two scanners can be used to maximize accuracy and efficiency.

Available 3D camera sizes: L (large), M (medium), and S (small)

Further information is available on the Artec website: www.artec3d.com Artec 3D scanners are manufactured by Artec Group Inc.

Videos

Links below show the scanner in use:

Sculpture

Real time facial movement

 

Leg scan

 

The Artec™ 3D Scanner comes with:

  • Power supply

  • USB cable

  • Artec™ Scanning Software

  • Documentation CD

Technical Specifications

 

Model

Artec L

Artec M

Artec MH/MHT

Artec S

Dimensions, HxDxW

353 x 114 x 70 mm

266 x 114 x 70 mm

180 x 187 x 260 mm

125 x 195 x 80 mm

Weight

2.3kg

1.9kg

1.4 Kg / 1.6Kg

1.6kg

Power

12V, 36W

Interface

1xUSB2.0 (2xUSB MHT)

3D volumetric accuracy

Up to 0.15% over 1000mm

3D Resolution up to

1 mm

0.5mm

0.5 mm

0.2mm

3D Accuracy up to

0.2mm

0.1mm

0.1mm

0.05mm

Data acquisition

 

Up to 288,000 points per second

 

Output formats

.ply, .obj, .stl, .vrml, ASCII, AOP

Working distance range

80cm – 160cm

40cm – 100cm

40cm - 100cm

15cm to 25cm

Colour capture

No

No

MHT - Yes. 1.3MP texture resolution, 24bpp colour

No

Field of view, HxW

41x32°

30x21°

30x21°

30x21°

Field of view (closest)

598mm x 459mm

214mm x 148mm

214mm x 148mm

80mm x 56mm

Field of view (furtherst)

1196mm x 918mm

536mm x 371mm

536mm x 148mm

134mm x 93mm

3D exposure time

0.002 seconds

Acquisition frequency

Up to 15fps

Software / Hardware

Windows Vista/7 32/64 bit, XP 32 bit, 40,000,000 triangles per GB of RAM

Intel Core 2 duo or better, 4GB RAM, NVidia Quadro card recommended

Light source

flash bulb (no laser)

 

Artec S,M,L - Download a brochure (PDF: 570Kb)PDF

Artec MH/MHT - Download a brochure (PDF: 581Kb)PDF